jesse_the_k: Large ewe stares front while adolescent lamb escapes (lamb runs away from ewe)
[personal profile] jesse_the_k

Academic Sean Yeager seeks autistics to discuss experiences of time and narrative. Get paid! Participants will be compensated $100 for discussing their experiences of time with an openly autistic interviewer.

Interviews will take place in June-July 2023. Most interviews will take place over Zoom and last approximately 60-90 minutes. The interview format is flexible and can be adapted to accommodate participants’ access needs (e.g. typed and/or AAC interview is OK)

About Sean: https://english.osu.edu/news/sean-yeager-recipient-2022-2023-alumni-grants-graduate-research-and-scholarship. They discuss the importance of neuroqueer narratives in a 36-minute podcast https://podcasters.spotify.com/pod/show/n4sj/episodes/Neuroqueer-Narratives-e1d3neb with transcript and bibliography

Eligibility and Narrative Focus Points )

jesse_the_k: Sign: torture chamber unsuitable for wheelchair users (even more access fail)
[personal profile] jesse_the_k

forwarding [twitter.com profile] TheCJDS

Hey, so, the Canadian Journal of Disability Studies is doing something kinda fun in the new year.

We're seeking nominees for worst representation of disability in popular media.

Submissions due January 2nd 2022!

Check out the nomination form for more info:

https://docs.google.com/forms/d/e/1FAIpQLSc0LVJ9cLe79fYZYrd-vSUrgLLO8Sn-5U9LCYkeTDBB8UOm9Q/viewform


Feel free to chat about it here, as well.

jesse_the_k: White woman w thick glasses, short hair, and smiling eyes looks up (JK 64 optimist)
[personal profile] jesse_the_k

The Society for Disability Studies annual conference is fully online from 17 to 20 April 2021. It shares virtual space and expenses with the Ohio State University's Mulitple Perspectives on Inclusion conference: you get two cons for the price of one.

Wait ... for even less:

There are three no-cost member scholarships available. This offer expires at 4pm Central Standard Time (1300 UTC) on Monday 4 April. Drop me a direct message if you’re interested, or email me at jesse_the_k@dreamwidth.org

more background on SDS )

The conference theme:

DEEP SIGH: (Re)Centering Activism, Healing, Radical Love, Emotional Connection and Breathing Spaces in Intersectional Communities

more details on that )

Presenters and program items are being developed as I type, with details available by 1 April. I guarantee you’ll find something intriguing and educational.

Conference Schedule Overview

2 days of SDS )

2 more days with SDS and Multiple Perspectives )

jesse_the_k: text: Be kinder than need be: everyone is fighting some kind of battle (Default)
[personal profile] jesse_the_k

Disability and/in/through Fanfiction is the theme of the current issue Canadian Journal of Disability Studies, Vol 8 No 2 (2019). It’s available free online PDF/HTML

http://cjds.uwaterloo.ca/index.php/cjds/issue/view/26

Topics of possible interest to community members include

  • fic as a gateway to disabled lives
  • hurt/comfort bingo
  • non-disabled fans creating disability-theme fic
  • keywords and search discovery: when you’re looking for disability and all you find is impairment

Articles I appreciated with sample paragraphs

writing varies from vernacular to academic )

jesse_the_k: Head inside a box, with words "Thinking inside the box" scrawled on it. (thinking inside the box)
[personal profile] jesse_the_k
Video Game Accessibility: A Legal Approach
George Powers, Vinh Nguyen, Lex Frieden

The authors all work at the Southwestern (U.S.) ADA Tech Assistance Center, so they're familiar with the law and its limitations. They believe a legal approach would result in more, lasting access.

Video game accessibility may not seem of significance to some, and it may sound trivial to anyone who does not play video games. This assumption is false. With the digitalization of our culture, video games are an ever increasing part of our life. They contribute to peer to peer interactions, education, music and the arts. A video game can be created by hundreds of musicians and artists, and they can have production budgets that exceed modern blockbuster films. Inaccessible video games are analogous to movie theaters without closed captioning or accessible facilities. The movement to have accessible video games is small, unorganized and misdirected. Just like the other battles to make society accessible were accomplished through legislation and law, the battle for video game accessibility must be focused toward the law and not the market.

Full article in Disability Studies Quarterly
http://dsq-sds.org/article/view/4513/3833
zizi_west: Quasar drenched in water vapor: NASA (Quasar)
[personal profile] zizi_west
Call for Papers: Disability Studies Area 35th Annual Conference of the Southwest Popular / American Culture Association
“Popular and American Culture Studies: Yesterday, Today, and Tomorrow”
Albuquerque, New Mexico, February 19-22, 2014

Submission Deadline: 1 November 2013
Submission Address: http://conference2014.southwestpca.org/ Read more... )
jesse_the_k: text: Be kinder than need be: everyone is fighting some kind of battle (Default)
[personal profile] jesse_the_k
[Jesse notes: This is a call for proposals for an academic conference in disability studies, not an actual event at any Comic-Con]

This symposium will provide participants with the opportunity to engage in a broad array of reflective discussions about the representations of disability that exist “beneath the surface” and explicitly within mainstream popular cultures both nationally and internationally, particularly the popular culture phenomena that are comic books, graphic novels, and manga.

April 2013 - Syracuse University - Syracuse, NY USA

DEADLINE for Proposals EXTENDED until: January 25, 2013

Michael Bérubé tells us that “every representation of disability has the potential to shape the way ‘disability’ is understood in general culture, and some of those representations can in fact do extraordinary powerful—or harmful—cultural and political work” (1997, p. B4).

More details available on their site:
http://crippingthecon.com/?page_id=63&wpmp_tp=1

I've linked to the mobile version because the full-screen is not very accessible to me as a large print user (and WordPress sites, I've heard it told, are wicked difficult to make accessible). See my next post.

Web: http://crippingthecon.com or http://crippingthecon.info
Twitter: [twitter.com profile] cripcon
Facebook: https://facebook.com/CrippingTheCon

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